Melee Weapon Power Regulation
WEAPON TRAIT: sc-018 [Melee Scaling Logic]
Historical Context: Unlike official "Overtuning" which buffs MS stats, this concept directly increases the Base Power of the Weapon. It was designed to bridge the firepower gap for units using shared armaments in high-cost environments.
This skill increases the base attack power of main melee weapons relative to unit cost. It ensures that legacy steel remains a threat, providing the necessary output to breach modern, inflated defensive parameters.
| COST | ATK Boost | COST | ATK Boost |
|---|---|---|---|
| 200 | +40 | 500 | +280 |
| 300 | +120 | 600 | +360 |
| 400 | +200 | 700 | +440 |
The advantage is in the math: raising base weapon damage multiplies the effect of the unit's Melee Modifier. This provides a robust foundation for CQC, ensuring that even a simple saber can still find a lethal opening.