Skill Card #046

Mobile Shooting [Limit Break]

OVERDRIVE LOGIC: sc-032 EX [Skill Scaling]

An advanced overdrive logic that overrides environmental limiters to enable Full-Boost Heavy Fire in all terrains. The output of the Maneuver Armor (MA) system scales progressively based on the skill level, providing varying tactical advantages depending on the machine's base role.

System Logic: Scaling Table
Level Combat Effect (Overdrive)
Level 1 Acquire MA Lv1
(Stagger accumulation increased by 1.2x)
Level 2 Acquire MA Lv1
(Standard accumulation threshold)
Level 3 Acquire MA Lv2
(Raid-Class Performance)
Level 4 Acquire MA Lv3
(Elite Raid-Class Performance)
Common Overdrive Bonuses

Ranged Dmg +10% | Dmg Reduction 20% | Thruster Cost -50%
Risk: Forced Overheat (30s Cooldown)

Strategic Overview

This logic amplifies the machine's inherent "Breakthrough" capability. For Support units, it offers temporary assault potential. For Raid units, it provides absolute dominance to pierce through enemy lines under heavy fire. At Level 4, the machine becomes a "Tactical Anomaly," delivering heavy ordnance deep into enemy territory while ignoring combat pressure.

"Level 1 is for survival. Level 4 is for ending the war."
#MIR-Passion: Tactical Evolution [General Purpose / Universal EX]