SC#078: Electronic Countermeasure / ECM

[ECM-078]

Electronic Countermeasure / ECM

sc-078 WIDE-AREA SIGNAL SUPPRESSION SYSTEM

A standardized high-output jamming system that generates a persistent electronic interference field within a 150m radius. By saturating the local airspace with noise-frequency waves, this unit paralyzes automated fire-control systems and wireless remote weaponry.

CORE LOGIC MODULES
  • Self-Defense: Integrated Anti-Jamming LV2. Nullifies hostile jamming and secures internal data integrity.
  • ASL Nullification: Disables all Auto-Locking Systems for enemy units within the 150m radius.
  • Signal Friction: Causes massive latency in wireless tactical communications.

Tactical Interference Matrix

The ECM field is specifically tuned to disrupt high-frequency brainwave transmission and wireless drone control. While standard weapon cycling remains unaffected, the acquisition phase for remote-guided assets is severely crippled.

Target System Interference Effect
Wireless Psycommu Lock-on Time Extended by +200%
Auto-Locking (ASL) Operational Termination (DISABLED)
Field Durability Constant Passive Activation (150m Radius)

Operational Limitation

⚠️ Manual/Wired Exception: This system targets wireless frequency bands. Consequently, line-of-sight (LOS) guided weaponry and wired-type remote units are immune to this interference.

Enemy units equipped with Anti-Jamming capabilities can bypass this field. Tactical discretion is advised when engaging specialized electronic warfare units.

SC#077: Electronic Warfare Suite / EWS

[EWS-077]

Electronic Warfare Suite / EWS

sc-077 INTEGRATED E-WARFARE & ARTILLERY CONTROL

A comprehensive electronic warfare package designed for elite intelligence units. This suite merges Anti-Jamming, Anti-Stealth, and Observational Data Link to secure information dominance, while redefining the "Marker" logic from a passive survival tool into an offensive tactical trigger.

INTEGRATED LOGIC MODULES
  • Sensor Suite: Anti-Jamming LV1 / Anti-Stealth LV1.
  • Data Link: Shares enemy HP and coordinates with all allies.
  • Marker Logic: Allows allies to target this unit for support fire. Grants massive damage reduction and reaction immunity during the strike.

Active Ordnance: Signal Flare [Buster]

The signature capability of the EWS. This flare allows the pilot to manually hijack and redirect any pending ally support fire to their current position. Crucially, this command can be executed even without capturing a single relay point, turning an isolated unit into a mobile artillery beacon.

Feature Specification
Deployment Limit 1 Unit per Sortie
Fire Control Bypasses Relay Point Requirements
Tactical Priority Overrides existing Support Fire requests

Critical Operational Risk

⚠️ Signal Overlap: If an ally has already designated this unit as a "Marker" target for support fire before the flare is deployed, the Signal Flare [Buster] will fail due to frequency collision. The flare is consumed, and manual redirection becomes impossible.

The pilot remains subject to the "Luck Factor" of ally coordination, where excessive goodwill from the team can inadvertently paralyze the unit's independent tactical options.

SC#076: Cavalry Overdrive / COD

[COD-076]

Cavalry Overdrive / COD

sc-076 LATENCY-TRIGGERED ASSAULT LOGIC

A high-output combat tactical program designed for North American frontline assault units. Initially, the system operates as a standard Emergency Evasion System LV1. However, upon reaching a critical mission threshold or re-deployment, the "Cavalry" logic overwrites safety protocols, maximizing melee kinetic energy and reaction stability.

ACTIVATION REQUIREMENTS
  • Condition A: 240 seconds (4:00) elapsed in combat.
  • Condition B: Unit re-deployment (Post-Respawn).
Ability Category Standard Mode Overdrive Mode
Evasion Control Level 1 Level 2 (Consecutive)
Kinetic Buffer None Power Accelerator LV2
Melee Combat ±0 Attack/Resist +15

Strategic Operational Profile

The core value of COD lies in its "Phase 2" transformation. By upgrading to Emergency Evasion LV2, the unit gains the ability to perform back-to-back maneuvers to bait enemy fire. Simultaneously, the Power Accelerator LV2 integration allows the pilot to cancel "Bounce" stiffness during melee clashes, ensuring the assault never loses momentum.

⚠️ Operational Risk: Before the 4-minute mark or first destruction, the unit relies on standard evasion. Pilots must survive the early phase or utilize the re-deployment window to spearhead the final breakthrough with the +15 Melee buff.

SC#075: Universal Weapon Optimizer / UW-O

[SYS-OPT]

Universal Weapon Optimizer / UW-O

sc-075 CROSS-CATEGORY SWAP OPTIMIZATION

An advanced fire-control integration system designed to standardize weapon cycling. By bypassing the individual mechanical reload and draw-time constraints of designated armament categories, it recalibrates the tactical swap interval to a fixed, high-response value.

SYSTEM SPECIFICATIONS
  • Optimized Swap Cycle: Fixed at 0.5 Seconds
  • Target Logic: Inter-category synchronization
  • Bypass Logic: Sequential Buffer Access (Expert Tech)
  • Default Reset: Active when switching from non-optimized gear

Operational Profile: Fixed Cycle Logic

Unlike standard cooling systems, this optimizer forces the OS to ignore pre-set mechanical latencies (often up to 1.5s). Regardless of the weapon's weight or complexity, the swap is finalized in 0.5 seconds, ensuring a relentless offensive pressure that surpasses conventional loadout limitations.

Switching Path Resulting Swap Time
Target A ↔ Target B 0.5s (Standard Optimized)
Non-Target → Target A Default (Standard Mechanical Latency)
Non-Target → A → B 0.5s (Sequential Bypass Applied)

Technical Advisory

⚠️ Input Sensitivity: The "Sequential Bypass" requires precise timing. Inputting the command for Target B before Target A is fully drawn triggers the optimization protocol even from a default state.
⚠️ Category Lock: Optimization is only valid between weapons registered within the same tactical link-system.

SC#074: Low-Altitude Flight / LAF

[FL-SPEC]

Low-Altitude Flight / LAF

sc-074 GROUND-EFFECT STABILIZATION LOGIC

A specialized flight protocol that anchors the unit's altitude within the ground-effect zone. By sacrificing vertical climb, it provides immediate Shock Dampener benefits and maintains a permanent "In-Air" status. This enables tactical superiority in littoral combat by staying physically out of reach from melee-oriented units, though it demands rigorous thruster resource management.

CORE LOGIC PARAMETERS
  • Impact Resistance: Reaction Tier -1 (Shock Dampeners Equivalent)
  • Status Logic: Permanent Aerial Classification (Syncs with AMS)
  • Recovery Logic: Standard Ground-Level Recovery Frames
  • Activation Cost: 40 Thruster Units (Instant Consumption)

Tactical Advantage: Littoral Melee Denial

When operating over water, the unit maintains a critical altitude gap, causing standard melee attacks from water-submerged or shore-based units to physically miss. This allows for high-efficiency "Kiting" from the water's surface while remaining immune to cinematic counter-attacks due to aerial melee logic.

Condition System Response
Aerial Melee Clash Knockdown occurs if tackled, but counter-cinematics/damage are nullified.
Thruster Logic Natural regeneration is DISABLED while active. High cost on start/end.
Water Impact ⚠️ CRITICAL: Flinching over water triggers an immediate "Crash" state.

Operational Limitations

⚠️ Resource Strain: Both activation and deactivation consume 40 Thruster units. Reckless switching leads to immediate Overheat.
⚠️ Motion Lock: Vertical ascent, Jumping, and Tackling are strictly disabled.
⚠️ AA Vulnerability: Still classified as a Flight System; susceptible to anti-air weaponry.

SC#073: Armor Purge (Alex) / AP-ALX

[SYSTEM_RELIEF_ALX]

Armor Purge (Alex) / AP-ALX

sc-073 CHOBAM ARMOR DETACHMENT & LOGIC RELEASE

A high-priority tactical shift program unique to the RX-78NT-1. By shedding the Chobam Armor(Sub-Weapon/Shield), either manually or upon structural failure, the unit bypasses hardware limiters to restore its original high-spec mobility and combat functions.

PURGE SEQUENCE BENEFITS
  • STATUS RECOVERY: Clears all damage, accumulation, and reactions. Restores all part HP.
  • MOBILITY BOOST: MS Speed +10 / HSM +10 / Enhanced Turning.
  • LOGIC UNLOCK: Melee Combo Controller Lv1 / Emergency Evasion Lv2.

Phase Shift: From Fortress to Striker

The purge sequence initiates a momentary "Absolute Defense" state, neutralizing all incoming kinetic energy during the detachment phase. Once the heavy armor plates are discarded, the reactor's output—previously consumed by stabilizing the added mass—is diverted entirely to the actuators and thrusters, shifting the MS into its intended high-maneuverability profile.

Operational Vulnerability

While the Chobam Armor provides immense protection, it remains susceptible to high-torque structural stress. Attacks that bypass external plating—specifically Heavy Attacks and Close-Quarters Counters Action—will transmit damage directly to the internal frame, potentially compromising the unit before the purge logic can be activated.