DMS #025-028

Guncannon A (M-MSV) Lv.1
COST 300 / SUPPORT | Env
HP:13000
Slots:03/10/08
Pri:1
Bal:16
Bem:16
Mel:00
Ran:30
Str:00
Spd:100
HSM:160
Thr:50
Trn:48/48
WEAPONRY 1) Guncannon A Beam Rifle / 2) Blow / 3) 240mm Cannon x2 (Normal[TRL], Burst[AAC]) / 4) 3-tube Arm Missile[AAC] / 5) Head-Mounted Vulcan SKILLS Anti-Aircraft Capability / Tactical Reserve Logic / Anti-Class Defense / Observational Data Link Lv1 / High-Performance Radar Lv1 / High-Performance Scope Lv1 / High-Performance Balancer Lv1 / High-Performance Aerospace Gimbal Lv2 / Frontline Support System Lv2
G-Line Normal Lv.1
COST 350 / GENERAL | Env
HP:14000
Slots:10/10/06
Pri:2
Bal:12
Bem:12
Mel:12
Ran:18
Str:18
Spd:125
HSM:180
Thr:55
Trn:63/63
WEAPONRY 1) Main: (Short Beam Rifle / Heavy Rifle / Assault Armor Shotgun)[EEE] / 2) Beam Saber / 3) G-Line Shield / head Vulcan / 4) Sub: (Missile Launcher Unit / Gatling Smasher Unit / Assault Cannon Unit)[EEE] SKILLS Extra Equipment Extension / Anti-Class Defense / Mirror Optimization / Emergency Evasion System Lv1 / Forced Injector Lv1 / Shield Tackle Lv1 / High-Performance Balancer Lv1 / High-Spec AMBAC Lv2 / Leg Shock Absorber Lv2 / Quick Boost Lv2 / Melee Combo Controller Lv1
Desert Zaku with Jet Ski Lv.1
COST 350 / GENERAL | Ground
HP:13000
Slots:10/09/06
Pri:2
Bal:10
Bem:10
Mel:16
Ran:30
Str:05
Spd:140
HSM:205
Thr:60
Trn:54/--
WEAPONRY 1) 290mm Rocket Launcher[GMS] / 2) Heat Tomahawk[HWM] / 3) Short Barrel Zaku Machine Gun [GMS] / 4) Arm Missile Pod[GMS] / 5) Cracker / 6) Head Vulcan SKILLS Ground Mobile Shooting / Shock Absorbing Shield / Desert Specification / Terrestrial Tactical Frame / Heavy-Weight Melee / Anti-Blast Stabilizer Lv1 / Optimized Cooling Efficiency Lv1 / Anti-Stealth Lv2 / Anti-Jamming Lv1 / Special Leg Buffer Lv3 / Emergency Evasion System Lv1
Zaku II High Mobility Ground Type (Led Wayline) Lv.1
COST 300 / RAID | Ground
HP:13000
Slots:11/06/04
Pri:3
Bal:12
Bem:04
Mel:14
Ran:16
Str:14
Spd:130
HSM:175
Thr:50
Trn:60/--
WEAPONRY 1) Magella Top Cannon [ROD+WIO] / 2) Heat Hawk [MSL] / 3) Medium Model Zaku Machine Gun [ROD] / 4) Hand Grenade Z SKILLS Shock Absorbing Shield / Anti-Class Defense / Recoil Override Device / Weapon Interface Optimization / One-More Thruster / Melee Scaling Logic / Melee Combo Controller Lv2 / Maneuver Armor Lv2 / Emergency Evasion System Lv2 / High-Performance Balancer Lv1 / Leg Shock Absorber Lv1 / Assault Booster Lv1

DMS #021-#024

Zaku Desert Type [Karakal Team] Lv.1
COST 300 / GENERAL | Ground
HP:13000
Slots:08/08/06
Pri:2
Bal:10
Bem:10
Mel:10
Ran:25
Str:05
Spd:120
HSM:165
Thr:50
Trn:54/--
WEAPONRY 1) Zaku Bazooka / 2) Heat Hawk / 3) Zaku Machine Gun (Short Barrel) / 4) Arm Missile Pod / 5) Cracker / 6) 2-tube Rocket Launcher / 7) Head Vulcan SKILLS Link-Sync Restorer / Desert Specification / Observational Data Link Lv1 / Emergency Evasion System Lv1 / High-Performance Balancer Lv1 / Leg Shock Absorber Lv2 / Anti-Jamming Lv2 / Optimized Cooling Efficiency Lv1 / High-Performance Radar Lv2 / Quick Boost Lv2 / Frontline Support System Lv1 / Anti-Stealth Lv1
Gouf (Lou Roher Custom) Lv.1
COST 300 / GENERAL | Ground
HP:13500
Slots:10/06/05
Pri:2
Bal:08
Bem:04
Mel:18
Ran:10
Str:25
Spd:125
HSM:170
Thr:50
Trn:54/--
WEAPONRY 1) Zaku Bazooka / 2) Heat Sword / 3) 120mm Assault Rifle / 4) Spike Shield + Shield Blow SKILLS Kinetic Priority Override / Mirror Optimization / Maneuver Armor Lv1 / Resist Move Lv2 / Shield Tackle Lv1 / Shield Break Stance Mastery Lv1 / High-Performance Balancer Lv1 / Enhanced Tackle Lv2 / Anti-Blast Stabilizer Lv1 / Melee Combo Controller Lv1 / Quick Boost Lv2 / Leg Shock Absorber Lv2
Prototype Gouf Lv.1
COST 300 / GENERAL | Ground
HP:14500
Slots:08/07/06
Pri:3
Bal:10
Bem:10
Mel:10
Ran:20
Str:10
Spd:115
HSM:165
Thr:55
Trn:54/--
WEAPONRY 1) Zaku Bazooka / 2) Heat Sword / 3) Zaku Machine Gun / 4) Gouf Shield / 5) Zaku Bazooka[AAT] SKILLS Desert Specification / Melee Scaling Logic / Anti-Armor Tactics / Emergency Evasion System Lv1 / Shield Break Stance Mastery Lv1 / High-Performance Balancer Lv1 / Anti-Blast Stabilizer Lv1 / Anti-Jamming Lv1 / Leg Shock Absorber Lv2 / Quick Boost Lv2
Command Light Armor (0080MSV) Lv.1
COST 300 / RAID | Env
HP:10000
Slots:09/05/07
Pri:3
Bal:10
Bem:10
Mel:10
Ran:15
Str:15
Spd:130
HSM:200
Thr:55
Trn:69/69
WEAPONRY 1) Beam Gun [Burst] / 2) Beam Saber [CL] / 3) Bullpup Machine Gun[CL] / 4) Head Vulcan [CL] SKILLS Cascade Breach Driver / Simplified Frame Structure / Maneuver Armor Lv2 / Melee Combo Controller Lv2 / High-Performance Balancer Lv1 / Leg Shock Absorber Lv3 / Assault Booster Lv2 / Personnel Radar Lv2 / Resist Move Lv2 / Power Accelerator Lv2 / High-Spec AMBAC Lv2 / Forced Injector Lv2 / Anti-Blast Stabilizer Lv1