DMS #049-#052

Zaku I (Ramba Ral Custom) Lv.1
COST 300 / RAID | Env
HP:15000
Slots:10/08/03
Pri:3
Bal:12
Bem:12
Mel:12
Ran:14
Str:21
Spd:125
HSM:180
Thr:60
Trn:63/63
WEAPONRY 1) RR Zaku Machine Gun Early Model / 2) RR Heat Hawk[CBD] / 3) RR Zaku Bazooka Early Model / 4) RR Cracker SKILLS Limited Maneuver Assist / Lunar Suitability / Cascade Breach Driver / Melee Combo Controller Lv2 / Emergency Evasion System Lv1 / Forced Injector Lv1 / High-Spec AMBAC Lv2 / High-Performance Balancer Lv1 / Anti-Blast Stabilizer Lv1 / Leg Shock Absorber Lv2 / Assault Booster Lv1 / Close Combat Program Lv1
Zaku II FS (Garma Zabi Custom) Lv.1
COST 300 / SUPPORT | Env
HP:12000
Slots:05/06/10
Pri:1
Bal:12
Bem:12
Mel:06
Ran:22
Str:08
Spd:115
HSM:150
Thr:50
Trn:48/48
WEAPONRY 1) GZ MMP-78GN Anti-Air / 2) Large Heat Hawk / 3) Zaku Bazooka / 4) MMP-78 Grenade / 5) Cracker / 6) GZ Head Vulcan x4 / 7) Sensor Unit[TIL] SKILLS Limited Maneuver Assist / Shock Absorbing Shield / Tactical Info Link / Dominance Reinforcement / Integrated Fire Suppressant / Precision Shelling Lv1 / Scouting Parallel Processing Device Lv1 / Observational Data Link Lv1 / Frontline Support System Lv1 / Leg Shock Absorber Lv3 / High-Performance Radar Lv2 / High-Performance Scope Lv2 / Personnel Radar Lv2
Zanny Lv.1
COST 300 / SUPPORT | Ground
HP:13000
Slots:06/06/08
Pri:1
Bal:20
Bem:20
Mel:08
Ran:20
Str:10
Spd:105
HSM:145
Thr:50
Trn:48/--
WEAPONRY 1) ZA 120mm Cannon / 2) Blow / 3) ZA 120mm Cannon Cluster / 4) Head Vulcan / 5) Hand Grenade E SKILLS Emergency Sortie / Capital Defense Overlink / Observational Data Link Lv1 / High-Performance Radar Lv1 / High-Performance Scope Lv1 / Personnel Radar Lv2 / Leg Shock Absorber Lv1 / Quick Boost Lv2
High Boost GM (Shutendouji Color) Lv.1
COST 350 / GENERAL | Space
HP:13500
Slots:09/07/09
Pri:2
Bal:12
Bem:12
Mel:12
Ran:15
Str:20
Spd:125
HSM:200
Thr:80
Trn:--/54
WEAPONRY 1) SC Machine Pistol x2[FIB] / 2) SC Beam Saber[IOD + FME] / 3) SC Hand Grenade E[FIB] / 4) SC Head Vulcan SKILLS Space Mobile Shooting / Impulse Override / Spatial Tactical Frame / Fast Melee Enhancement / Firing Boost Lv1 / Maneuver Armor Lv1 / Forced Injector Lv2 / High-Spec AMBAC Lv2 / Melee Combo Controller Lv1 / Anti-Blast Stabilizer Lv1 / Optimized Cooling Efficiency Lv1 / Emergency Evasion System Lv1