SA#113: Hardigan (COST 700 SUPPORT)

Special Analysis: Hardigan (COST 700 SUPPORT)

Evolving from a passive buff-bot to a "Scaling Deterrent" that weaponizes ally redeployment time.

Current Limitation: The Redeployment Paradox

In the 700-cost meta, Frontline Support System LV3 is often neutralized by the "Group Regroup" doctrine. Reduced respawn times lose all value if allies must wait for the full team to reform, leaving the Hardigan as a high-priority, low-defense target with a hollow strategic asset.

Tactical Gap: The skill's maintenance requires survival, yet its existence makes the unit the enemy's primary elimination target, creating a fatal contradiction in performance.

Proposed Role: Scaling Attrition Anchor

The introduction of the "Lone Struggle System" transforms numerical inferiority into a tactical advantage, forcing the enemy into a lose-lose scenario.

Technical Upgrades:
  • Lone Struggle System: Grants cumulative Ranged Strength (+5 every 30s) and triggers Damage Control LV2 when allies are redeploying.
  • Frontline Support System LV3: Now functions as a bait-and-punish mechanism; while enemies struggle to stun the "Lone" Hardigan, the team respawns at 2x speed.

Conclusion

By linking survival directly to firepower and stagger resistance, the Hardigan ceases to be a liability during team wipes. It becomes a "Time-Eater" that punishes the enemy for every second they fail to eliminate it.