Special Analysis: Hardigan (COST 700 SUPPORT)
Evolving from a passive buff-bot to a "Scaling Deterrent" that weaponizes ally redeployment time.
Current Limitation: The Redeployment Paradox
In the 700-cost meta, Frontline Support System LV3 is often neutralized by the "Group Regroup" doctrine. Reduced respawn times lose all value if allies must wait for the full team to reform, leaving the Hardigan as a high-priority, low-defense target with a hollow strategic asset.
Proposed Role: Scaling Attrition Anchor
The introduction of the "Lone Struggle System" transforms numerical inferiority into a tactical advantage, forcing the enemy into a lose-lose scenario.
- Lone Struggle System: Grants cumulative Ranged Strength (+5 every 30s) and triggers Damage Control LV2 when allies are redeploying.
- Frontline Support System LV3: Now functions as a bait-and-punish mechanism; while enemies struggle to stun the "Lone" Hardigan, the team respawns at 2x speed.
Conclusion
By linking survival directly to firepower and stagger resistance, the Hardigan ceases to be a liability during team wipes. It becomes a "Time-Eater" that punishes the enemy for every second they fail to eliminate it.