Technical Analysis: Flap Booster & Thruster Efficiency Synergy
An in-depth look at optimizing vertical mobility through skill stacking and thruster consumption management.
Current Limitation: Ascent Consumption Penalties
The Flap Booster skill provides critical verticality but at a high cost. During ascent, thruster consumption increases relative to the unit's base rate, leading to rapid overheat if not managed via supplementary systems.
Proposed Role: 3D Maneuverability Specialist
To transform these units into viable aerial platforms, the integration of Flight Control Program and consumption-reduction modules is essential to offset the Flap Booster's innate penalties.
- Flight Control Program (Lv3/Lv4): Reduces aerial thruster consumption by up to 50% (Lv4), mitigating the penalty during Flap Booster ascent.
- Optimized Cooling Efficiency: Reduces "Initial Consumption" by 10% (Lv1) to 20% (Lv2), crucial for the repeated boost-starts required for vertical movement.
- Thruster Output Increase: (Custom Part: Auxiliary Thrusters) Provides a flat 10% reduction to both start-up and sustained consumption, acting as the foundation for efficiency builds.
Conclusion
The effectiveness of the Flap Booster is directly tethered to a unit's ability to manage its initial and sustained thruster costs. By stacking Flight Control Program Lv4 with Optimized Cooling Efficiency, the vertical mobility penalty can be virtually neutralized, allowing for prolonged aerial dominance.