Delusion-MS #033: GM Sniper [Kojima Bn]

Delusion-MS #033: RGM-79[G] GM Sniper [Kojima Bn]

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: GM Sniper (Kojima Battalion Raid Spec)

Source: Mobile Suit Gundam: The 08th MS Team

Machine Concept

A "Fake Sniper" Raid unit that disrupts the battlefield with long-range suppressive beams. It trades standard Raid mobility (MA) for a unique defensive suite and Enhanced Tackle capabilities. Its primary mission is to melt Support units from a distance using its continuous irradiation rifle.

Tactical Focus: Irradiation suppression. Leverages Damage Reduction From General Type to survive counter-fire while utilizing a sub-weapon Long-Range Beam Rifle that pierces through multiple targets for high cumulative damage.

Machine Specs

Weapon System Continuous Irradiation (Multi-hit) / 100mm MG
Survivability -15% Damage from Generals / Emergency Evasion LV1
Melee Priority 2 (Balanced Melee / High-Power Tackle)

Equipped Weapons

  • Long-Range Beam Rifle (Irradiation)
  • 100mm Machine Gun
  • Beam Saber (Prototype)
  • Hand Grenade E / Ground Type Shield

Key Skills

  • Stabilization Device
  • Shield Tackle / Enhanced Tackle LV1
  • Damage Reduction From General Type
  • High Performance Balancer

Long-Range Beam Rifle [Sub-Weapon #004]
A specialized irradiation weapon. Requires focusing and stationary firing. Emits a continuous beam hitting up to 7 times. Power: 250 per hit. Heat: 98%. Focus: 2s. While it doesn't cause instant stun, 2 hits provide enough Accumulated Stagger to stop most targets. Features Penetration.


Damage Reduction From General Type [D-Skill #001]
Reduces damage from General-type units by 15%. This survival logic is crucial for this Raid unit, as it lacks the standard Maneuver Armor protection while firing its stationary main weapon.

Unit Type: Raid Specialty: Ground / Sniper Infiltrator Melee Priority: 2