Delusion-MS #033: RGM-79[G] GM Sniper [Kojima Bn]
The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.
MS Name: GM Sniper (Kojima Battalion Raid Spec)
Source: Mobile Suit Gundam: The 08th MS Team
Machine Concept
A "Fake Sniper" Raid unit that disrupts the battlefield with long-range suppressive beams. It trades standard Raid mobility (MA) for a unique defensive suite and Enhanced Tackle capabilities. Its primary mission is to melt Support units from a distance using its continuous irradiation rifle.
Tactical Focus: Irradiation suppression. Leverages Damage Reduction From General Type to survive counter-fire while utilizing a sub-weapon Long-Range Beam Rifle that pierces through multiple targets for high cumulative damage.
Machine Specs
| Weapon System | Continuous Irradiation (Multi-hit) / 100mm MG |
|---|---|
| Survivability | -15% Damage from Generals / Emergency Evasion LV1 |
| Melee Priority | 2 (Balanced Melee / High-Power Tackle) |
Equipped Weapons
- Long-Range Beam Rifle (Irradiation)
- 100mm Machine Gun
- Beam Saber (Prototype)
- Hand Grenade E / Ground Type Shield
Key Skills
- Stabilization Device
- Shield Tackle / Enhanced Tackle LV1
- Damage Reduction From General Type
- High Performance Balancer
Long-Range Beam Rifle [Sub-Weapon #004]
A specialized irradiation weapon. Requires focusing and stationary firing. Emits a continuous beam hitting up to 7 times. Power: 250 per hit. Heat: 98%. Focus: 2s. While it doesn't cause instant stun, 2 hits provide enough Accumulated Stagger to stop most targets. Features Penetration.
Damage Reduction From General Type [D-Skill #001]
Reduces damage from General-type units by 15%. This survival logic is crucial for this Raid unit, as it lacks the standard Maneuver Armor protection while firing its stationary main weapon.