Delusion-MS #066: RGM-79SP GM Sniper II [TC]
The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.
MS Name: GM Sniper II Titans Colors
Source: Anaheim Laboratory Log / 0080 War in the Pocket
Machine Concept
A high-tier sniper MS optimized for 500-cost operations. While it maintains the balanced self-defense of the base model, it focuses on long-range incapacitation through specialized electronic optics and a unique beam rifle.
Tactical Focus: Strategic limb/head destruction. Using its High-Precision Shooting Support System, it can neutralize enemy movement and observation capabilities regardless of the impact point.
Machine Specs
| Initial Cost | 500 (Enhanced Mobility) |
|---|---|
| Part Damage | High-Class Incapacitation Ability |
| Melee Priority | 2 (Equipped with Emergency Evasion) |
Equipped Weapons
- L-9 Type Beam Rifle (Pierce)
- Beam Saber (Late Model)
- Hand Grenade E (Enhanced)
- Commando Shield
Key Skills
- Emergency Evasion LV1
- High-Precision Shooting Support
- High Performance Radar/Scope LV3
- Observational Data Link
L-9 Type Beam Rifle [M-Weapon #027]
A single-shot e-cap rifle with a 600m–750m range. It reloads in 8 seconds after every shot, effectively trading fire rate for Penetration and massive part damage. Focus fire increases power to 2600.
High-Precision Shooting Support [D-Skill #012]
Passively adds 50% of dealt damage as extra part damage to Head, Legs, and Back simultaneously. A single well-placed shot can cripple multiple functions of an enemy unit.