Delusion-MS #061: RGM-79DO GM Dominance [Philip Custom]
The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.
MS Name: GM Dominance (Philip Hughes Custom)
Source: Mobile Suit Gundam Side Story: The Blue Destiny
Machine Concept
A fire-support General unit optimized for ground attrition. Unlike the Yuu Kajima variant, this machine focuses on high accumulated damage and battlefield control through autonomous turrets and HESH-equipped ballistics. It demands a balanced approach, mixing relentless shooting with high-power melee strikes (1850 damage base) to manage ammo consumption.
Tactical Focus: Position suppression. Leverages Gun Turret x2 to create automated crossfire, while the 100mm HESH provides a 50% stagger accumulation per shot, breaking through enemy defenses with ease.
Machine Specs
| Estimated Cost | 300 (High-Spec General) |
|---|---|
| Primary Strike | Twin Beam Cannon (Pseudo-Instant Stun) |
| Unique Logic | Autonomous Deployment Turrets / HESH Rounds |
Equipped Weapons
- Twin Beam Cannon (GD)
- Beam Saber [Late Model]
- 100mm Machine Gun (HESH)
- Gun Turret x2 (Deployable)
- Striker Shield
Key Skills
- Instant Thruster Precision System
- Emergency Evasion LV1
- Forced Injector LV1
- Shield Tackle
Gun Turret x2 [Sub-Weapon #040]
Deployable autonomous gatling pods. Requires 0.5s lock-on. Once deployed, they fire 20 rounds of 140-power bullets at the target before disappearing. Essential for area denial and punishing aggressive enemies.
100mm Machine Gun (HESH) [Sub-Weapon #039]
Fires specialized squash-head rounds. 350 power with 6 ammo. High accumulation (50%+ per shot) ensures a stun in just 2 hits, providing the Dominance with a reliable secondary "stop" weapon.