Delusion-MS #006: Dom Cold Climate Type

Delusion-MS #006: MS-09 Dom Cold Climate Type

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: Dom Cold Climate Type

Source: Mobile Suit Variations R (MSV-R)

Machine Concept

A heavy-duty Raid unit that defies its massive silhouette with Stealth LV2 and Jamming capabilities. Designed for ambush tactics in low-visibility environments, it utilizes a "Chaff Burst Sprayer" to paralyze enemy radar without breaking its own stealth, followed by high-firepower bazooka-to-saber combos.

Tactical Focus: Electronic disruption and heavy strikes. Uses Explosive Reactive Armor and Special Leg Buffer to withstand interception while closing the gap with its Melee Priority 3 attacks.

Machine Specs

Infiltration Stealth LV2 / Jamming (Via Sub-weapon)
Durability Explosive Reactive Armor / Anti-Blast Stabilizer
Cold Spec Enhanced Thruster Recovery / Overheat reduction

Equipped Weapons

  • Giant Bazooka (With Cloth)
  • Heat Saber (Melee Priority 3)
  • Chaff Burst Sprayer
  • Zaku Machine Gun

Key Skills

  • Melee Combo Controller LV2
  • Maneuver Armor LV1
  • Optimized Cooling Efficiency
  • Anti-Jamming LV2

Chaff Burst Sprayer [Sub-Weapon #026]
A tactical support tool that grants 45 seconds of Jamming. Since it is not classified as an attack, it can be deployed without canceling Stealth LV2. Long 60s reload demands strategic use for team-wide radar disruption.


Cold District Equipment [D-Skill #010]
Increases thruster gauge recovery speed by 5% and reduces overheat recovery time by 5% in all environments. Designed to negate climate-based penalties if implemented.

Unit Type: Raid Environment: Ground Specialist Melee Priority: 3