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Bolinoak Sammahn (SZ)

Delusion-MS #058: 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: 
PMX-002 
Bolinoak Sammahn Sarah Zabiarov Custom

Source:
Mobile Suit Zeta Gundam
Gundam wiki: PMX-002 Bolinoak Sammahn, Mobile Suit Gundam: Battle Operation 2 Wiki: Bolinoak Sammahn, B Sammahn Beam Gun, 
B Sammahn B Tomahawk x2, Recon Type ZakuWe referred from the article. 

Machine Concept: 
The Bolinoak Sammahn, which is the basis of this machine, is a Raid type in GBO2. On the other hand, this machine was redesigned to the Support type. This machine has a stealth function and is a melee attack type support unit that spots enemies and raises the firepower of allies.

The performance of this machine is similar to the basic Bolinoak Sammahn. The difference is that it is a little less mobile, but it is a top-class support type. Walking speed is 125, high-speed movement is 200, turning performance is 60, which is faster than ordinary machines.

The armament has a different weapon other than a missile and an ax. The main beam gun is a beam gun with a lot of accumulated damage, and if you hit twice, you can stop the unit of Maneuver Armor LV2. The charge beam of this weapon can stop the unit of damage control LV1 with one shot. The scissors-shaped unit attached to the shield is a melee attack weapon that has the power to forcibly knock down enemies. The attack power is also high. The sensor unit on the head emits an invisible ray to spot enemy units.

The performance of this machine alone is not very high. Although this machine can perform surprise attacks using stealth, it is difficult because its survival ability is low. Since the interval between sensor units is short, it is the role to keep the enemy team spotted at all times. Especially, it may be good to stop the support type of the enemy.

Equipped Weapons: 
B Sammahn Beam Gun (Enhanced)
B Sammahn B Tomahawk x2
Shoulder Grenade Launcher
Shield Pincer Unit
Head Surveillance Unit

Skill: 
High-Performance Balancer
Hispec AMBAC
Forced Injector: LV1
High-Performance Radar LV3
Observational Data Link
High Accuracy Analysis System
Frontline Support System: LV2
High-performance Aerospace Gimbal
Stealth: LV1
Anti-Jamming LV2 
Special Back Buffer: LV3 
Special R-Arm Equipment Buffer: LV3 
Damage Control: LV2

Unit Type: Support
Environment Usage: Space, Ground
Environment Specialization: Space
Melee Priority: 2


B Sammahn Beam Gun (Enhanced)[M-Weapon #036]
Gundam wiki: PMX-002 Bolinoak Sammahn,
 Mobile Suit Gundam: Battle Operation 2 Wiki: B Sammahn Beam GunWe referred from the article. 

Weapon type: 
Main Weapon, Beam

Description: 
This weapon is based on the B Sammahn Beam Gun. The performance of this weapon is almost similar, but the accumulated damage amount and attack power are increased. The power of the non-charge beam is 1000 x2, the accumulated damage is 28% x2, the power of the charge beam is 1300 x2, the accumulated damage is 65% x2.

Although this weapon has a high ability to stop enemies, many methods of increasing damage after this are melee attacks. The closer you are to the enemy and the more damage they do, the more likely they are to strike back.

Head Surveillance Unit [Sub-Weapon #026]
Gundam wiki: PMX-002 Bolinoak Sammahn,
 Mobile Suit Gundam: Battle Operation 2 Wiki: Recon Type Zaku. We referred from the article. 

Weapon type: 
Secondary Weapon, Beam, Extra

Hit Effect: 
Wince , Spot

Description: 
Since the observation camera is used for reconnaissance, it does not physically interfere with the observation target. Since the indirect effect of the observation target is replaced with physical interference, it is treated as a weapon. It has a wince and spot effect, and has a long range, but it takes a long time to reuse it. No damage occurs on hit. The damage of the target is increased during the effect by the benefit of the equipped machine's skill.

The text was changed because the debuff effect was officially implemented. This weapon is easily noticed by the enemy due to the "wince effect". The spot effect can exceed the radar detectable distance.

This weapon can be used during fast movement. Cool time is the same as other camera guns.

Shield Pincer Unit [Sub-Weapon #037]
Gundam wiki: PMX-002 Bolinoak Sammahn
Mobile Suit Gundam: Battle Operation 2 Wiki: Zock Iron NailWe referred from the article. 

Weapon type: 
Secondary Weapon, Melee

Description: 
A melee attack weapon with a knockdown effect. There are two types of attack motions, N/upward and downward, and their powers are the same. N/Upward pushes out the claw on the spot, and downward pushes forward with the projecting motion. Its power is as high as 3000, and it is a weapon you want to use if you have a chance. The weak point is that the attack range is narrow and it hardly hits the knocked down enemy.

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