Delusion-MS #074: MSA-005M Methuss Mariner
The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.
MS Name: MSA-005M Methuss Mariner
Source: Gundam WARS II: Mission ZZ
Referenced: Z'Gok (Claw Beam), Gaza C (Transform), Gatshia (SUBROC/Nail)
Machine Concept
A specialized aquatic conversion of the Methuss. While its arm structure is unsuitable for hand-held weapons, it compensates with integrated beam guns and lethal Combat Nails. It utilizes a unique transformation mode exclusive to underwater environments to dominate sub-surface combat.
Combat Characteristics: A high-maneuverability underwater Raid unit. It pairs the suppressive power of its 13-round SUBROC with high-priority melee strikes. In its transformed state, it gains Shock Dampeners and Ram Attack, turning it into a high-speed underwater projectile.
- Arm Beam Gun x2 (Integrated)
- Combat Nail (Melee Priority: 3)
- SUBROC (13 Rounds / Move-Fire)
- Transform (Aquatic)
- Maneuver Armor: LV2 / Damage Control: LV2
- Melee Combo Controller: LV2 (3-Hit)
- Shock Dampeners (MA Only)
- Ram Attack / Special Buffer: LV2
A specialized transformation skill active only underwater. Leaving the water automatically forces the unit back into MS mode. While submerged, it maintains depth without sinking and allows for vertical maneuvering. Gains increased collision damage via Ram Attack.
SUBROC [Sub-Weapon #052]
Shoulder-mounted submarine rockets. Usable during high-speed movement, these missiles deal significant damage and stagger accumulation, bridging the gap between ranged harassment and melee execution.
Combat Nail [Melee Lethality]
Utilizing the Methuss's high thruster output for underwater lunges, the Combat Nails provide a 3-hit combo potential that can shred even the sturdiest underwater defenders.