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Switch viewpoints

Ever wanted to switch viewpoints during a game? Isn't the large MS you control obstruct your view and increase the number of blind spots you can't see?

In Gundam Battle Operation2, the unit operated by the player is placed on the left side of the center of the monitor to play. When shooting finely, you can look into the scope, but you cannot move the unit. Therefore, you will be playing while looking at the back of the unit you operate.

There is a relationship between having a wide field of view on the right side of the monitor and having many units in your right hand. Occasionally there are weapons that can be handled with the left hand, but the difficulty of handling such equipment is also greatly affected by the viewpoint of this arrangement.

Therefore, as the initial movement of the team, movement in the counterclockwise direction has become standard. Positioning with a wall on the left side of the monitor is also effective in suppressing attacks from the opponent.

That's because I thought the game tactics could change a bit if I could switch the unit's monitor placement from left to right.
If you can switch the placement with a single button, you can change the previous "attack from an invisible blind spot" to "visible attack".

Although I came up with the idea, I could only think of reducing the disadvantages, but I still think of something or notice it.



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