Hello.
A new map of the space environment has been added. This time it's not a review, but a new map idea.
Currently there are two types of map distinction. It's the earth ("ground") and the universe ("space").
I would like to add undersea / sea ("Sea"), but what I would like to talk about this time is the "colony" that has not been abandoned.
This battlefield has sortie conditions. It can't fight on this battlefield unless both "Ground" and "Space" environments are available.
This battlefield has a "gravity" gimmick throughout the stage. Gravity may or may not occur on the battlefield in the first half or the second half of the game.
It is a battlefield based on the image of "battle inside the colony" that was frequently held in "Mobile Suit Gundam series".
The image is that the bulk of the colony's bulkhead and the gravity-generating block were destroyed, causing the air inside to leak out and at the same time losing gravity (pseudo-gravity due to centrifugal force).
In other words, it is a battlefield that has the characteristics of both the conventional "Ground" and "Space".
The advantage of this battlefield is that the units that can use both environments are the protagonists of this battlefield. If it is a conventional battlefield, if it is "Ground", the unit that specializes in "Ground" is the best candidate, even if it becomes "Space", the principle does not change.
[If there is a battlefield where only units that can use all environments are active], it is based on the idea.
In that sense, I proposed a colony, but defining this as one category does not come up with the idea of the next battlefield. A battlefield where you start from the stratosphere and end on the earth. A battlefield where you can alternate between gravity and weightless blocks in a colony. Etc.
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