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Revised The Mix-up rules

The mixup rules have been revised in this week's update. How has the current game scene changed? I saw and read various impressions.
I was confused with the contradictory impression that the settlement was settled in no time, and that it was not settled at all. We saw the possibility of a low-cost unit (because of the system's increasing durability with each restart). The confrontation with only low-cost units caused delays, and there are now many mud games that are entangled in judgment games.
The trend in unit selection for mixups was high cost. This was well established. It's still in the process of testing the revised specifications, but the options for low-cost units are not final. It seems to be a game rule that is more difficult to read and more suitable for custom matches.

Up to here for this time.

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