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Act Zaku Commander Type & Limited Rule

GBO2 Diary - 2020/04/14

Now, "Act Zaku Commander Type" is also available for DP purchase, which is a good environment. The mission on Monday is to get assist points and sortie on the ground map.
I chose quick match as usual, but today I couldn't match at all. We avoided quick matches (unstable due to overlapping PSN obstacles) and chose custom matches that could barely be played. We decided to play with the limited rule "Raid-Type (400), melee attack and tackle only, no shooting weapons". We also aimed to achieve the assist point mission in this room.
I chose "Act Zaku Commander Type". "Act Zaku Beam Rifle" which is still excellent, "Observational Data Link" skill which is rare in Raid-Type, and "Over Boost" skill which is more rare and unique presence. I don't know if this personality can be used on a basic battlefield, but I feel like demand is being taken by units like "Gouf Flight Type".

If the rule is only for melee attacks, counter attacks are likely to occur frequently. The pursuit after the counter is established can be hit with a (very unique) heavy blow. And with the "Over Boost" skill, it has the advantage that it can tackle many times.

The "Observational Data Link" skill allows all allies to check enemy HP information, making it easier to quickly reduce the number of enemy soldiers. The result is that it is easy to adjust to earn assist points.
I was satisfied with the fact that the unit selection and the tactics were intertwined, and I was able to win the game and accomplish the assist mission.
Since the limited rules are the way of playing each one participates for their own purpose, it is an opportunity to easily try your own unit operation theory. If you think there is more to winning than losing, then you should give it a try.

Up to here for this time.

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