Conceptual Design #018

The Desert Talon: Gouf (TC) Raid Custom

"Dominating the 400-cost frontlines with surgical technicality."

[2026 Raid Identity Reboot] MS-07B | Gouf (Thomas Kurtz Custom) Conceptual Design #018 [400-Cost Special Ops]

[LOG: THE 400-COST SURGICAL INTERCEPTOR]
Instead of competing in the high-cost power creep, we've tuned the Thomas Kurtz variant for the 400-cost meta. This is where technical skill outweighs raw stats. Inspired by his Gundam War legacy, this Raid focuses on crippling common 400-cost Generals by dismantling their vital parts with one precise blow.

■ Core Skill: High-Precision CQC Support

▶ Passive Ability:
Passively adds 30% of dealt melee damage as extra part damage to the Head, Legs, and Back simultaneously.

"At 400 cost, breaking legs is a death sentence. This Gouf is the executioner."

■ Tactical Loadout [400 Specific]

  • - 180m Long-Range Heat Rod: Outranges almost all stun options at this cost. Perfect for baiting counters.
  • - Emergency Shield Removal Device: Turns the Gouf's shield into an active defense tool that preserves Maneuver Armor when destroyed.
  • - Anti-General Damage Reduction: A crucial 15% reduction, allowing for safer trades against the dominant Generals of the 400-cost bracket.
Editor's Postscript

The choice of 400 cost is deliberate. It's a bracket where the Gundam War-inspired technical charm can truly shine without being overshadowed by the beam-spam of higher costs. In this environment, a sniper’s logic applied to a Raid’s sword makes Thomas Kurtz a terrifying opponent. If you see the desert-camo Gouf, protect your legs—because he isn't aiming for your health bar; he's aiming for your ability to fight back.

© 2026 Kojiman’s GBO2 Archive | MS-07B (Thomas Kurtz) #018 [400-Cost Revised]