CD #010: RGM-79 GM Commander Type [WD]

🔰 PILOT'S BRIEFING: QUICK GUIDE

A tactical anchor that clears the "Fog of War" with high-level EW systems. It combines frontline durability with a lethal shield-parry logic to punish aggressive Raids.

Tactical Tip: Your Prototype BR is a one-shot per sortie gamble. Do not waste it. Once fired, maintain the front with the 100mm MG and Shield Parry.

EYE IN THE STORM, SHIELD OF THE SQUAD
THE WHITE DINGO COMMANDER

"In 2026, information is the only armor you can trust."

[ ARCHIVE ID: #010 ]
RGM-79 GM Commander Type [WD]
Role: General | Cost: 350 | Environment: Ground Only
HP: 14500
Shield HP: 3500
Ballistic Res: 14
Beam Res: 14
Melee Res: 16
Ranged Str: 20
Melee Str: 15
Thruster: 60
Speed: 120
HSM: 185
Turn Speed: 63
Melee Priority: 2
[ MAIN ARMS ]
Ground Beam Rifle, Beam Saber [WD Custom], Sub-Rocket Launcher, Enhanced 100mm MG, Prototype BR, Hand Grenade E, WD Shield
[ KEY SKILLS ]
Observation Data Link, High-Perf Radar Lv2, Anti-Stealth Lv1, Anti-Jamming Lv1, Emergency Evasion Lv1, Shield Tackle, High-Perf Balancer, Quick Boost Lv3, Leg Shock Absorber LV3
[◈] ARMAMENT DATA: [SPECIALIZED LOADOUT]
  • Early Prototype BR: 3500 power. This weapon breaks after a single shot, providing only one firing opportunity per sortie. A terrifying tool for critical eliminations, provided you don't miss.
  • Enhanced 100mm MG: Fires at a high rate of 10 rounds/sec with a 6% stagger accumulation per bullet. Ideal for stripping Maneuver Armor (MA) from charging Raids in just over a second.
  • Sub-Rocket Launcher: A compact "Instant Stun" secondary. Limited to 3 rounds, necessitating precise usage. 10s reload ensures it’s ready for the next skirmish.
  • Hand Grenade E: 65% stagger accumulation. Highly effective when followed by MG fire to secure a guaranteed stun.
[✦] TECHNICAL ANALYSIS: ARMAMENT OPTIMIZATION (BALLISTIC)
Unique to the White Dingo commander, this logic reduces weapon swap time for all ballistic secondary arms by 30%. This allows for a seamless transition between the Rocket Launcher's "Instant Stun" and the 100mm Machine Gun's high-accumulation fire, creating a relentless suppressive loop.
[+] SPECIAL ABILITY: SHIELD PARRY LOGIC
By selecting the Shield as an active weapon, the pilot enters a defensive stance.

Damage Reduction: While active, Shield damage is reduced by 30%.
Parry Counter: Any melee attack (excluding Heavy Attacks/Tackles) hitting the shield triggers an automatic Parry. The attacker is neutralized and downed regardless of melee priority.
Direct Damage: Deals a fixed damage value to the enemy, independent of class modifiers. Requires the shield to be intact.

2026 TACTICAL OVERVIEW

In the 350-cost meta dominated by high-mobility stealth units like the modified Acguy variants, the WD Commander acts as the ultimate counter-measure. With Observation Data Link and Anti-Stealth, you provide your team with eyes in the dark. Use the 100mm MG to shred Maneuver Armor, and if a Raid attempts to close the gap, switch to the Shield to bait a melee attack. The Prototype BR is your "Joker"—a 3500 damage nuke that can delete a weakened support or stop a push dead in its tracks.

EDITOR'S POSTSCRIPT

The White Dingoes were never about flashy hardware; they were about grit and tactical superiority. I wanted to recreate that feeling by giving this GM a "high-risk, high-reward" one-shot rifle and a defensive parry that rewards player skill over raw stats. Breaking your shield is now a tactical tragedy—don't let it happen!

© 2026 Kojiman’s GBO2 Archive | RGM-79 [WD] Revised