The Cosmic Assassin
[Refined & Updated Archive] RB-79K | Ball Type K [Pre-Production Model] Conceptual Design #014 [2026 Revised]
Forget the "Mobile Coffin." In 2026, the Ball Type K emerges as a terrifying stealth support unit. This small-profile assassin utilizes its size to disrupt and neutralize enemy suits before they even realize a Ball is in the sector.
■ Machine Concept: "Shadow of the 08th MS Team"
Engineered for clandestine fire support, it features Stealth Lv1 and Fake Broadcasting. Its role is to vanish into debris fields and ambush enemies with its high-velocity cannons and restraining winch tools.
■ Key Special Skills [2026 Edition]
-
Winch Anchor System:
Functions like a Heat Rod. Ignores melee priority and cannot be countered. Inflicts Stagger and a 5-second Slow Effect. -
Claw Arm Defense Link:
In melee stance, claw arms act as a shield with Claw Buffer Lv4, absorbing immense damage. -
Damage Recovery System:
Reduces duration of all reactions (Stun/Knockdown) by 10%, allowing for rapid repositioning after taking a hit.
■ Specialized Armament
1. 180mm Twin Cannon [The 15-Caliber]
Main firepower usable on the move. Delivers high accumulation. Even a single shell is enough to stagger most targets.
2. Winch Anchor [Tactical Restraint]
Nightmare of high-cost units. Horizontal arcs (100m) and down-swings (120m) slow enemy movement to a crawl.
3. Claw Arm [Heavy Knockdown]
Short reach, immense impact. Successful strikes result in Heavy Knockdown (Blowback), creating openings for cannon volleys.
| Stat / Skill | Value / Level |
|---|---|
| Cost / Type | 300 / Support (Space Only) |
| Stealth / Fake | Lv1 / Lv1 |
| Special Buffers | Claw Buffer Lv4 / Back Lv1 |
| Melee Priority | 1 (Un-counterable Anchor) |
Editor's Note: This is a "Thinking Man's" Ball. By the time they see your 180mm muzzles, they're already anchored. Truly, the most dangerous thing in space is the one you can't see coming.