Trading Mobility for Malice
"Why This Tank is a Raid's Best Friend."
[Refined & Updated] RMV-3M | Guntank Local Control Type Conceptual Design #004 [2026 Revised]
[MACHINE CONCEPT]
This isn't a fragile Support; it's a General-purpose Fortress. By sacrificing team-wide utility, it gains unparalleled dueling capabilities. Its mission is simple: Pin down enemy Supports and clear a path for friendly Raids.
■ Key Weaponry & Technical Specs
- 3-tube Missile Launcher: A relentless 6-shot barrage with a revised 10s reload time.
-
120mm Cannon (Dual Ammo System):
- APHE Shells: High-velocity rounds for instant stagger.
- Cluster Bombs: The ultimate "Maneuver Armor" killer.
- Engineering Shovel & Spike Tackle: Featuring lethal ramming speed and a counter-animation that pierces the enemy's soul.
■ The Trade-off: Stagnant but Stubborn
The RMV-3M is objectively "sluggish." It cannot chase or flee. However, in 2026, this is a calculated weakness. With Shock Dampers, you don't need to move when you've already won the trading game.
■ Tactical Skills (2026 Optimized)
Shock Dampers (Upgraded):
Constant stagger reduction. Keep the cannons barking even under direct fire.
Constant stagger reduction. Keep the cannons barking even under direct fire.
Anti-Support Damage Cut:
Specialized defense that allows this General to trade shots with Supports on equal terms.
Specialized defense that allows this General to trade shots with Supports on equal terms.
Stabilization & Fast Recovery:
Ensures you return to the fight before the enemy can capitalize on a knockdown.
Ensures you return to the fight before the enemy can capitalize on a knockdown.
"It doesn't provide data. It provides results. The best way to support the team is to personally dismantle the enemy's long-range threat."
© 2026 Kojiman’s GBO2 Archive | RMV-3M Revised