🔰 PILOT'S BRIEFING: QUICK GUIDE
A dedicated electronic warfare sniper that demands high situational awareness. Choose between high-DPS uncharged fire or stealth-oriented charged shots to dismantle the enemy's front line.
Tactical Tip: Uncharged fire (35% Heat) offers lethal DPS but breaks Stealth. For covert operations, maintain Charge Level 1 or 2 (55% Heat) to mark and execute targets while remaining a ghost on the radar.
THE SINGULAR LANCE: ELITE TELEMETRY
THE UNBLINKING EYE
"Structure is just a suggestion. If the machine refuses to move, force the trigger."
Switch-Type Beam Launcher (EH Spec), Blow (EH Custom)
Camera Gun (Modified), Specialized Sensor Array
Observational Data Link, High Spec AMBAC Lv2, Leg Buffer Lv2, Back Option Buffer Lv2, Stealth Lv1, Anti-Stealth Lv3, Anti-Jamming Lv2
[★] SUPPORT LOGIC: POWER OUTPUT LIMITER RELEASE Lv1
• Lv0 (Irradiation): 35% Heat. Devastating DPS for sustained fire. Note: Stealth is disabled during uncharged firing.
• Lv1 (Precision - 0.8s): 55% Heat. Instant Stun with 50% accumulation. Ideal for stealthy picks from long range.
• Lv2 (Impact - 2.0s): 55% Heat. 100% Accumulative Stagger. The ultimate solution for Maneuver Armor units.
[✦] TECHNICAL ANALYSIS: TACTICAL INFO LINK [Visual Analysis] Lv3
[+] SPECIAL ABILITY: RECOIL OVERRIDE DEVICE (SC-015)
2026 TACTICAL OVERVIEW
The EH Custom specializes in "Telemetric Execution." Use the 1.5s interval to keep pressure via Irradiation when detected, but switch to Precision/Impact shots when flanking under Stealth. The lack of secondary ballistics means you must make every beam shot count, using the Recoil Override to stay mobile and unpredictable.
This revision brings back the grit of the original Zaku Flipper while adding the advanced logic needed for the Gryps-era conflict. The synergy between seeing the enemy's exhaustion and overriding your own via Recoil makes this a true masterclass in professional MS combat.