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Galluss-J (Added on Update ver.0129.0441)

Long time no see.
I was thinking too much about the negative elements of the game, and I was in a vicious circle where writing articles was delayed.

Now that I've said I'm going to go a little bit forward, it's about a newly added unit.

His name is Gallus-J. It is a basic unit that has Galluss-K and Schuzrum-Galluss as its derivative units.
The characteristic Arm punch is recorded as armament, which is useful for close combat. An Energy gun with a Missile pod, which is a weapon with a different design from other units, has very high performance.

It reflects the performance of the concept that focuses on melee combat in urban areas, and is good at close to medium distance even during the game.
Now that the source of the game is changing from Mobile Suit Z Gundam to Mobile Suit Gundam ZZ, it seems that the unit belonging to Neo Zeon has a performance comparable to the units belonging to other camps. This unit is currently the latest in age by source. However, the performance of this unit is probably about the same as the cost setting in the game.

The rarity of this unit is the highest, probably because it was handled by a famous MS pilot in the source, or because it has a derivative unit. As a further note, the pickup campaign period for this unit is 5 days, which is shorter than the usual 7 days. There is some doubt as to whether this fact is accurate, but it seems necessary to be concerned.

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