Special Analysis: #094

Special Analysis: Proposal for Rating Refresh System

Addressing "Disguised Ratings" and the structural reform of the competitive environment.

The Illusion of High Rank: Identity vs. Reality

Matched players often fail to reflect current skill. "Disguised Ratings" (carried or retired players) disrupt strategic synergy more than a strong enemy.

The Proposal:
Implementing "Daily Rating Decay" to ensure that top tiers represent "Current Ability." This is a maintenance mechanism, not a punishment.

The Decay Logic: -4 Points Per Day

  • Initial Refresh: An immediate 120-point reduction for all on Day 1 to clear stagnant pools.
  • Daily Maintenance: -4 points daily (approx. -120/month). One victory per day covers this "cost."
  • Rank-Based Floor: Floors based on Military Rank (e.g., Captains at C) to prevent smurfing while stripping unearned elite status.

Conclusion: Toward a Meritocratic Battlefield

Removing the "Safety Net" for inactive players rewards consistency. Those in A+ and above will truly be there due to performance today—not luck yesterday.

#System Logistics Archive: Maintaining the integrity of the Rank.