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Full Armor Gundam Lv4 (Added on update ver.0129)

Hello. 
One of the 600-cost units that grows in number one after another. I will talk about "Full Armor Gundam". 
A unit that has a long track record of operation as a high-cost "Support Mobile Suit" since it was implemented, and is good at "Shooting from high places" with a sense of stability. The range of team play is rather narrow because it has advantages and disadvantages. If it is to be used at the current highest cost (600), the conventional operation (Shooting from high places) is correct.

Approximate weapons have a long range, and shooting attacks are useful in open areas. The main cannon, "When a shell hits the ground, a large-scale blast is generated," so it is easy to restrain enemy units. The powerful multi-shot beam rifle is "easy to use because it has a long range and large accumulated damage." Secondary weapon missiles are easy to handle in order to stop units approaching this unit.
Operation in high places has the advantages of firepower and support support, but it is somewhat easy to be isolated. If your ally's defenses work, you'll be reasonably successful on the battlefield at any cost.
Mobility is somewhat low in the category, and it can be said that it is a speed that makes it difficult to join with allies. In many cases, you cannot escape if you are isolated.
I think that it will come into play on the battlefield in the cost range where "Full Armor Gundam Type-B", which is becoming a higher version of almost the same type, does not exist. In other words, if the battlefield has the same cost, "Type-B" is superior.
That's the case at the moment, but it may be possible to continue to be active if "Full Armor Gundam" has some kind of enhancement.

  Finally, after all, I wanted this unit to lose its rarity. I thought it was because I thought it would be easy to obtain (?) and easy to strengthen.

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