Special Analysis: Gundam Mk-II LV3 (Update 07/2020)
The King of Melee enters the 600-cost fray with a whisper, not a roar.
The Dominance of Melee Priority LV3
The Gundam Mk-II has long defined the high-cost meta through its straightforward yet devastating combat logic. With Melee Priority LV3 and exceptional maneuverability, it can cut through rival Generals and even suppress Support units in close quarters. Its classic "stun-to-down" style remains a benchmark for tactical efficiency.
LV3 Analysis: The "+25" Controversy
The addition of the LV1 (600 cost) variant was expected to bring the Mk-II's majesty to a new tier, but the specific adjustments suggest a heavy-handed balancing act:
- Stagnant Weapon Growth: The Beam Saber LV3 saw an almost negligible increase in power—rising from 2625 (LV2) to just 2650. This +25 increment feels more like a soft-nerf to prevent the unit from overwhelming the 600-cost environment.
- Diminishing Returns: While its base melee correction remains high, the lack of significant stat growth across the board means the LV3's influence is nearly identical to that of the LV2, despite the higher stakes of 600-cost battles.
Conclusion: Spin with Caution
The Gundam Mk-II LV3 is a testament to the developers' fear of power creep. While it remains a top-tier melee threat due to its fundamental kit, the "explicitly modest" upgrades make it a questionable target for Gacha investment. Veterans should carefully examine if this marginal increase in power justifies the cost of admission in an increasingly diverse 600-cost field.