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Gundam Unit 5 [Lv4] (Added on ver. 0129)

Hello.
I will talk about "Gundam Unit 5", a unit with a characteristic Gatling gun.
Basic performance information
This unit has a slightly higher "Ranged Strength" than "Melee Strength", but both have more.
"Melee Resistance" is the highest, and other resistances are as high as standard.
"MS HP" is quite expensive for "Raid Mobile Suit".
"Hyper Bazooka" has binding power, and "Hyper Beam Rifle" has excellent range and firepower.
"Beam Saber (Further Enhanced) has a standard melee attack motion", so it is easy to handle and has a stable feeling of fixing damage.
The combo firepower is also high.
"Giant Gatiling Cannon" Large number of ammunition, very long range, less time required for switching and rigidity during shooting attack.
"Beam Gun Unit" A lot of continuous fire attack ability and accumulated damage.

This unit has the opportunity to attack at any distance and can generate firepower.
Its weakness is its low mobility, which makes it relatively defeated by the "General Mobile Suit", so it's hard to escape when the "Galbaldy Beta" and "Gundam Mk-II" are noticed. 
If you are restrained, there are few ways to get out of the situation. 
If you prioritize firepower, you will have little means of restraining the enemy. This unit is always required to be ahead of the opponent. You lose if you become passive, but you can make the most of your strengths while you are preemptive.

Units with the potential to bounce even if they preempt, such as "Asshimar", and high-cost natural enemies such as the "Gundam Mk-III", which have excellent range, continue to increase. The presence of the "Dijeh", a powerful enemy of many "Raid Mobile Suits", has to be kept alert.

On high-cost battlefields, maneuverability weaknesses can be more deadly. This unit is required to judge the situation so that it is not preempted by the opponent's Raid Mobile Suit. In other words, there is a rigor that a few mistakes cannot be tolerated. The situation in which this unit can keep firing the Gatling cannon simply is that its own army is dominant. This unit has little ability to reverse the war situation. Rather, this unit stays on the battlefield for a long time, and by continuing to damage enemy units, it can contribute to building its foundation.

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