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Dra-C Custom (Update on Ver.0130)

I will talk about the unit, Dra-C Custom, which has some enhancements that change the battle style with this update. Since Dra-C Custom was implemented after Dra-C was tuned, Dra-C Custom is often compared to Dra-C.
Although similar to the Dra-C, the Dra-C Custom is inferior to the Dra-C in maneuverability and durability, and this difference does not close.
The Dra-C Custom has excellent gatling, but has the drawback of having a short attack time and a long cool time. This drawback was included in the reason for this adjustment, which increased the number of Gatling ammunition and shortened the reload time.
The number of Gatling bullets has increased a little, but the amount and turnover are not adjusted enough to complete with this one weapon. However, two Dra-C Custom have the potential to contain without being resisted by cross fire by Gatling on one enemy.
Melee attacks from restraints from Gatling or Sturmfaust are still excellent.

The low endurance that makes the most of Maneuver Armor skills is always a hindrance, and can be fatal to Dra-C Custom if attacked by an enemy. Although the MSHP of the Dra-C Custom has been slightly increased by this adjustment, it is still insufficient.

There is no doubt that Dra-C Custom has become easier to handle. It was a perfect degree as a practice unit for vigorous position changes in the space environment. If you get used to avoiding the attack with the tension that you can be shot down if you are hit, you will be able to acquire the skill to fight perfectly on the high cost space battlefield.

This adjustment improves the durability and attack power of the Dra-C Custom. However, if you make it too durable, the Dra-C Custom may have a strong advantage over other units, and gain the strength of no other choice. Therefore, the increase in durability of Dra-C Custom due to adjustment is a slight number, and I am wondering whether to secure a safe win rate in future re-evaluation.

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