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GM Striker Lv4 (Added on June 18, 2020)

Hello.
I don't know if there is demand, but it's a story I want to introduce.
This time, I will introduce "GM Striker Lv4".
High-level 450 cost Ground battle only "Raid Mobile Suit".
A combat-style unit that uses two types of melee attack weapons alternately to destroy an "enemy support type".
The initial level of rarity is (★★).
This added unit is (★).
It is presumed that it is a low-priced "Striker Custom" with a low acquisition difficulty. It means that it is a training machine for high rare units. Players who can get a good battle result with this unit will be able to fight more if they want a high rare type.
Units that reach Lv4 will have their "Hanger" enhancement increased. This makes it easy to "make up for defects" or "grow strengths".

"Shooting attack weapons that are difficult to work effectively" and "Low versatility to choose the battlefield" lead to low unit evaluation, but they have the advantage of "easy-to-remember operation and a little sturdy".

The highest cost of  (★) unit" currently available is 550. There are still "cost bands" where (★) units do not exist. High-cost (★) units have just started to be implemented recently and are few in number, and it is impossible to form a team consisting of only (★) units.
If there is a rarity limit in the game rules, I think that (★) units will gradually be implemented for all costs.
In the future, it may become normal for units with most of the 200-300 costs to be at the initial level to compete in the 400-500 cost range.
Even if the cost goes up, the way of fighting in the initial level band will not work, so I want to balance it at the same time.

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