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Beam Gun (Main Weapon)

GBO2 Column #011

This weapon appeared on September 13, 2018 as the initial equipment for the GM Command (Space Type). In the original, there was an image of a miniaturized beam rifle, and it was a weapon with sufficient attack power. However, the performance of this weapon as a weapon on GBO2 was so low that it was halfway. The user rating was the lowest, and it was criticized if it was used in a rating match. Currently (Oct, 22, 2020), it continues to remain in the lineup as an item that users who challenge gacha do not want at all. Lamenting this situation, I often write about ways to enhance this weapon. (See "Beam Gun (May 18, 2020)", "Beam Gun Enhancement plan (delusion)"

Two years have passed since it first appeared without any individual enhancements, but it has finally been adjusted. It reduces the heat rate, increases the attack power, improves the ease of hitting, and improves the bullet speed. My evaluation is that some of the enhancements are as expected, but I'm sorry that there was no significant reduction in cool time. With this enhancement, I understand that the performance policy of this weapon is firepower-centric. The cool time is 2.5 seconds and the heat rate recovers by about 25%. It consumes 45% heat rate per attack. Therefore, even if you shoot at the fastest speed, you can shoot four times before overheating. In other words, you can deal up to 1100x4 = 4400 damage from a medium range. This part seems to be a sufficient source of damage. The machine that can equip this weapon has a big battle price with this weapon or it is unknown, but I think it had a slightly positive element. 

It is very difficult to handle if you recognize that this weapon will upset the enemy's balance due to accumulated damage. The amount of accumulated damage remains unchanged at about 45%, and it is necessary to hit the beam three times with the beam alone. It may be recognized that this frequency of three times is difficult to achieve in battle unless it is possible to attack unilaterally. Therefore, the difficulty level of this weapon is high, and the recommendation level is low. 

There are many machines that can handle this weapon. The machine that has most benefited from enhancing this weapon is the GM Striker Kai. A high firepower beam that can be used when it cannot make a melee attack is very good. The machines that benefit from the runner-up are GM Command, GM Command (Space Type), and Armored GM. This is a low priority and requires the consent of your teammates. When a large number of General-type machines are formed, the machine equipped with this weapon serves to support allies in the middle guard, and in that case, it is effective because it can attack more quickly than a machine gun. I can't recommend the GM Sniper II. Since this machine does not have the ability to search for enemies like Eye Zack, it is doubtful that fire support alone can contribute to the victory of the team.


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