Delusion-MS #029: Zaku II (Mass Productive)

Delusion-MS #029: MS-06F Zaku II (Mass Productive)

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions.

MS Name: Mass Productive Zaku II (F-Type)

Source: Mobile Suit Gundam

Machine Concept

Positioned as the Zeon counterpart to the GM Trainer, this Zaku focuses on "Battlefield Longevity" and "Shooting Efficiency." Unlike standard Zakus, it features a higher walk speed (115) and specialized reaction-recovery skills. It trades high burst damage for the ability to recover from stuns faster than any other mass-produced unit, making it a reliable choice for maintaining frontline pressure.

Tactical Focus: Reaction Mitigation. Utilizing Damage Recovery System and Shock Absorbing Shield, this Zaku can shrug off fire that would ground other units, maintaining its firing posture with its 8-round/sec Machine Gun.

Movement Speed Walking: 115 / Enhanced Mobility
Recovery Logic -10% Reaction Time (Stun/Knockdown)
Melee Priority 2 (Reliable Heat Hawk)

Equipped Weapons

  • Zaku Machine Gun BM (Burst Mode)
  • Zaku Bazooka [Sub] (Tactical Stun)
  • Heat Hawk
  • Cracker

Key Skills

  • Damage Recovery System
  • Shock Absorbing Shield
  • Emergency Evasion Controller LV1
  • Left-Arm Special Cushioning LV1

Damage Recovery System [D-Skill #007]
Reduces the duration of stuns, heavy stuns, and knockdowns by 10%. This allows the pilot to perform a dodge roll 0.14s sooner, often escaping a follow-up melee combo that would destroy a standard Zaku.


Shock Absorbing Shield [D-Skill #009]
Unlike a traditional shield, this part (the left shoulder armor) has no HP. Instead, it acts as a passive reactive surface that negates shooting stuns upon hit, effectively turning the shoulder spike into a defensive tool.

Unit Type: General Environment: Ground / Space Melee Priority: 2