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The future of the non-standard monster "new B rifle" and the future of the old-fashioned (heat gauge type) B rifle.

Bayonet Beam Rifle is a R-Jarja equipment. The system of this weapon has a new impact on the future game environment. At the same time, the position of conventional heat gauge beam rifles is being threatened.
This time, a beam rifle with a limited number of bullets is equipped with a type that can charge an attack for the first time. The advantage of this weapon is to use two attack methods properly. "Hit multiple bullets to cause cumulative damage and thereby restrain enemy units" and "Hit a charge shot to instantly restrain enemy units". In addition, even if the two attacking methods are used messily, there is no risk of overheating of the weapon except when the bullet is out. Its ease of use is unmatched in the past.

The heat gauge type beam rifle is difficult to manage. In particular, the heat gauge consumption of charge shots is high. Therefore, if you continue shooting attacks immediately after firing a charge shot, it will usually overheat. Many non-charged fire attacks also consume more than 50% gauge. Many weapons have short cool times, and if they are accidentally fired, they will immediately overheat. Although it is difficult to handle like this, it is basically capable of producing a continuous and stable firepower, and occasionally a momentary high firepower.
On the other hand, this new beam rifle can be charged, but it only consumes one shot of ammunition. Continuous shooting is possible as long as the remaining ammo is sufficient. This is new.
The role of custom parts that can be installed in the unit can also be handled by the quick loader. It can be said that this new beam rifle is out of standard.

In the future game scene, the new B Rifle may become the standard for portable beam weapons. Otherwise, only some powerful units will use the weapons of this system.
On the other hand, heat gauge type armament will be adopted mainly in the secondary armament in the future. However, with the recognition of better weapons, users may be worried about adopting weapons that are now obsolete.

Certainly, until now, the heat gauge beam rifle could not be said to be a high-performance but easy-to-use weapon. Unfortunately, the old B Rifle seems to be a rather inconvenient weapon when compared to the new B Rifle.
If it becomes such a development, it may be a moment to improve the heat gauge system weapons. There will be a future where both types of weapons are also active if the old type is improved.

This time, it is not the weapon itself that will be improved, but the custom parts. That part is the Auxiliary Generator, a custom part with more limited roles. By expanding the performance of this part, we would like to improve the usability of traditional beam weapons.
Adds a new strengthening effect to this part. Specifically, it means "adding the effect of improving the heat gauge recovery speed of beam weapons". The point to be noted is whether to make a big improvement by mounting multiple custom parts, or to make the effect the same no matter which part is pinched. It is possible to mount multiple units with a high cost unit, but if you can not use other custom parts, it will be meaningless if you weaken overall. Therefore, even if the lowest level of custom parts is used, the heat gauge recovery rate will be improved to the maximum effect.

There is one problem. The higher heat gauge consumption of the old B Rifle is set to limit the continuous use of the weapon by the user. Since this adjusts the balance of the unit equipped with the beam rifle, changing it will destroy the current environment. However, it can be said that this problem has been destroyed by this new B Rifle, so don't worry about it.

Currently, the gauge recovery speed is the same for all weapons, with a 10% gauge recovery rate per second. Let's say that by reinforcing the custom parts, the recovery amount of 10% per second will be increased to the recovery amount of 20% per second. Also assume that you have a weapon with a heat gauge consumption of 55%, a full charge shot heat gauge consumption of 80% and a cool time of 3 seconds.
The amount of gauge recovery for 3 seconds of cool time is 60%.
Even if you shoot this weapon with no charge, the gauge will be full when the cool time has passed, and if you do not shoot charged, you can shoot endlessly. Cool time will also occur after you shoot a full charge. The amount of heat gauge still recovers 60%, so you will not overheat with a non-charged attack. This weapon is now a beam rifle with a cool time of 3 seconds and infinite bullets. But this is overkill.

Let's change the value.
Suppose that the strength of custom parts has changed the amount of gauge recovery from 10% per second to 15% recovery per second.
45% of the gauge recovers with a cool time of 3 seconds. Each time you shoot the weapon with the above settings uncharged, the total gauge will decrease by 10%. Therefore, this weapon has a limit to continuous fire. When you shoot a full charge shot, the total gauge is 20%. After the cool time, the total gauge is 65%. At this time, if you shoot one shot with no charge, the total gauge becomes 10%, and if you shoot immediately to open the cool time, you will overheat.
Here, the charge completion time of this weapon is 3.5 seconds. The amount of gauge recovery in 3.5 seconds is about 52%. The total amount of gauge is about 97% because it is added to the amount of cool time recovery. In other words, in the case of operations that only shoot full charge shots, it seems that you can shoot endlessly.
By the way, in the case of Gunner Gundam, in the attack operation only with the charge shot of the main weapon, if you charge while waiting for heat gauge recovery without shooting for 6 seconds after the shooting attack, you can shoot without overheating, so you can reinforce the custom parts It can be said that it is essential. I think the effect of this reinforcement is sufficient. The heat gauge type weapon will be changed to a weapon that does not overheat conditionally, so it seems that it can sufficiently compete with the new model.

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