SC#086: Aerial Tackle / ATA

[A.T.A. SYSTEM]

Aerial Tackle / ATA

sc-086 INTEGRATED AIR-TO-SURFACE ASSAULT PROTOCOL

An advanced tactical execution suite that enables high-velocity ramming maneuvers in mid-air. Unlike standard kinetic strikes, the ATA system utilizes directional thruster vectoring to maintain altitude, allowing for a **linear, horizontal strike** regardless of gravity. This module is a synthesis of multiple fundamental mobility systems optimized for sudden aerial interception.

INTEGRATED MODULE SPECS
  • Quick Boost Lv4: Jump Charge -70% / Thruster Consumption -30%
  • Fall Prevention: Reduced reaction from ranged fire during descent (Excl. High-Speed Maneuvers)
  • Leg Shock Absorber Lv3: Landing Load -30% / Recovery Speed +1%
  • Enhanced Tackle Lv5: Base Damage 600 + 200% / Travel Distance +30%

KINETIC IMPACT LOGIC

The ATA executes a linear assault that ignores standard stagger resistance. Upon a successful hit, the target is forced into a **Down** state.

CONDITION EFFECT / REWARD RISK LEVEL
Aerial Hit Success Thruster Recovery +30% (Applies during Overheat) N/A
Aerial Execution Tackle Function Lockout (10.0 sec) HIGH
Ground Execution Standard Tackle Processing LOW

OPERATIONAL LIMITATION

⚠️ **System Overload:** Initiating the ATA protocol in mid-air causes temporary thermal saturation of the actuator servos. Regardless of hit success, the Tackle function will be DISABLED for 10 seconds. Pilots must ensure the strike is decisive or have a secondary extraction plan.

SC#085: Synchronized Remote Fire-Unit / SRF

[REMOTE_LINK_ESTABLISHED]

Synchronized Remote Fire-Unit / SRF

sc-085 TACTICAL DRONE CONTROL INTERFACE

A high-precision manual drone control system that temporarily transfers the pilot's neural and operational focus to a remote fire-unit. Unlike Psycommu-based weaponry, this unit relies on a direct data link, enabling complex 3D maneuvers and manual tactical positioning.

DRONE OPERATIONAL DATA
  • Control Duration: 10 Seconds (Maximum)
  • Navigation: Full 3D Multi-Axis Mobility
  • Auto-Gimbal: Automatic Target Acquisition within Range
  • Host Status: Complete Functional Stasis

Logic: "Processor Overload"

Executing the SRF sequence requires the entire OS and pilot cognitive capacity to be dedicated to the remote unit. During the 10-second window, the main mobile suit becomes a "dead weight"—unable to move, defend, or react. The link is immediately severed if the fire trigger is pulled, the time limit expires, or the host unit sustains a Level 1 (Stun) impact or higher.

Tactical Profile: "The Glass Sniper"

The system allows for "Safe-Zone Striking," attacking enemies from behind cover or around corners. The integrated auto-gimbal ensures the turret is always oriented toward the nearest threat, simplifying the pilot's task. However, the inherent risk of leaving the host body defenseless demands absolute situational awareness to avoid being neutralized by infiltrators.

SC#084: Minovsky Tactical Dispersion / MTD

[FIELD_INTERFERENCE]

Minovsky Tactical Dispersion / MTD

sc-084 DEPLOYMENT-PHASE RADAR SUPPRESSION LOGIC

A strategic particle dispersal system designed to mask the unit's entry into the combat zone. By releasing high-density Minovsky particles upon deployment, it creates a localized "blind spot" on enemy radar, securing a safe window for initial positioning and base capturing.

DISPERSAL PARAMETERS
  • Activation Trigger: Initial Sortie & Respawn Phase
  • Effect Duration: 30 Seconds Fixed
  • Effective Range: 100m Radius (Deployment Point)
  • Concealment Level: Stealth Grade Level 3 (Radar Nullification)

Tactical Protocol: "Signal Ghost"

Upon landing or respawning, the unit automatically saturates the surrounding 100m area with interference particles. All friendly units within this radius vanish from the enemy's tactical display, allowing for "invisible" early-game maneuvers. This effect is static and centered on the deployment coordinates, serving as a protective veil during the most vulnerable transition from transit to combat.

Operational Limitation

Note that MTD does not provide visual transparency. While radar detection is fully suppressed, the unit remains clearly visible to the naked eye. It functions as a tactical "talisman" to prevent long-range pre-emptive strikes and to facilitate covert relay point captures, but it offers no protection against direct visual tracking once the enemy has established line-of-sight.

SC#083: Ablative Stealth Coating / ASC

[SYSTEM_INITIALIZING]

Ablative Stealth Coating / ASC

sc-083 DISPOSABLE OPTICAL CONCEALMENT LOGIC

A high-performance, single-use stealth solution that applies volatile optical particles to the unit's exterior. It grants total invisibility against both radar and visual observation, but at the cost of extreme structural and temporal fragility.

TECHNICAL SPECIFICATIONS
  • Stealth Efficiency: Grade Level 3 + Full Transparency
  • Operational Lifespan: 60 Seconds Max
  • Critical Integrity: 5% of Initial HP (Cumulative)
  • Recovery Logic: Irreversible / Non-Repairable

Logic: "Transient Invisibility"

While active, the unit remains completely undetectable. However, the coating is highly unstable. The system will permanently shut down if total damage exceeds 5% or if the 60-second limit is reached. Any offensive action temporarily reveals the unit, but the concealment will re-engage after a short delay if the coating remains intact.

Operational Risk Management

This system is designed to prevent passive "hit-and-run" tactics involving minor repairs. Since the threshold is based on initial sortie integrity, mid-battle repairs cannot extend the lifespan of the coating. Pilots are expected to complete the mission within the 60-second window without sustaining even minor grazing fire.

SC#082: Drill Spiral Tackle / DST

[KINETIC-PIERCE]

Drill Spiral Tackle / DST

sc-082 HIGH-OUTPUT IMPACT LOGIC

An evolved close-quarters tactical maneuver that integrates high-torque rotational drive into the unit's standard tackle. By concentrating 400% of the standard thruster output into a singular spiral impact point, it functions as a primary kinetic weapon capable of breaching heavy defenses.

DESTRUCTIVE PARAMETERS
  • Enhanced Impact (Lv6): Multiplies tackle damage by 400%, achieving a base power of 2400.
  • Reaction Overwrite: Forces a Heavy Stun reaction upon impact, completely bypassing the target's "Damage Reaction Reduction" skills.
  • Full Power Essence: Automatically upgrades the reaction priority during offensive drives, ensuring the target's posture is compromised.

Operational Limitation

While the kinetic shock ignores structural buffering (reduction skills), it is ineffective against Reaction Immunity (active negation effects). The spiral impact requires a direct physical hit to transfer its full energy; any form of total reaction nullification will halt the drive.

Strategic Value

The DST transforms a defensive tool into a lethal "Drill-Strike." It is specifically designed to punish units relying on passive damage reduction. By delivering a guaranteed Heavy Stun, it creates a fatal window for follow-up attacks, allowing the pilot to "drill through" the enemy's front line with overwhelming physical force.

SC#081: Vertical Aerial Anchor / VAA

[V-STABILIZER]

Vertical Aerial Anchor / VAA

sc-081 BALLISTIC FIXATION LOGIC

A tactical siege protocol that transforms mid-air vulnerability into a strategic advantage. By deploying a "Gravity Anchor" upon weapon trigger, the unit achieves absolute ballistic stability, enabling the use of heavy weaponry while suspended in the air.

CORE SYSTEM LOGIC
  • Aerial Siege Mode: Allows firing of stationary-stance weapons during jump maneuvers. The unit's vertical descent is halted upon firing.
  • Reaction Immunity: Grants complete resistance to Standard Stagger, Heavy Stun, and Knockdown effects from trigger-pull until landing.
  • Vulnerability: System remains susceptible to Melee Tackles and Accumulated Impact (Stun).
  • Charging Descent: During energy charging, the unit descends slowly; full stabilization and immunity activate only at the moment of discharge.

Recovery & Kinetic Management

Landing after system activation typically results in a Heavy Recovery Stiffness, leaving the unit exposed. However, this penalty can be neutralized through high-mobility maneuvers. By executing an Airborne Jump or Mid-Air Dash via the Flight Control Program before touching down, the pilot can reset the unit's kinetic state for immediate combat re-entry.

Operational Profile

VAA redefines the role of the aerial sniper. It allows a pilot to establish an unassailable "Vertical Nest" in the sky, ignoring enemy suppressive fire to deliver critical strikes. The sky is no longer a path of transit, but a fortified sniping platform where gravity itself is anchored to the pilot's will.

SC#080: Tactical Tracking Analysis / TTA

[LINK-SYNC]

Tactical Tracking Analysis / TTA

sc-080 MULTI-PHASE SENSOR LOGIC

An advanced sensor suite designed to maintain battlefield dominance through tiered data acquisition. By integrating "Precision Analysis System (PAS)" logic with an extended tracking algorithm, this system ensures critical enemy intel remains visible even after the initial high-intensity scan.

OPERATIONAL LOGIC: TARGETING PHASES
  • Initial Deep Scan (0-5s): Exposes Target Name, HP Gauge, and Unit Category.
  • Signature Persistence (5-45s): Transitions to "Category-Only" tracking for sustained tactical awareness.
  • Strategic Synergy: If within range of Observational Data Link, Phase 1 data density (Name/HP) is maintained for the full duration.
Feature Effect Details
Damage Amp Increases damage dealt to spotted targets by 5% for all allies.
Combat Utility Optimized for high-speed maneuvers; functional during thruster acceleration.

Tactical Profile

While standard spotting fades rapidly, TTA "locks" the enemy's role into the team's HUD. The first 5 seconds serve as a lethal "Identification Phase," while the subsequent 40 seconds provide a "Strategic Advantage Phase," allowing friendly forces to prioritize targets (Raid/General/Support) regardless of distance or visual obstruction.

SC#079: Shield Break Assault System / SBAS

[SBAS-079]

Shield Break Assault System / SBAS

sc-079 EMERGENCY OFFENSIVE DRIVE PROTOCOL

A high-risk tactical overwrite system that triggers upon the destruction of the unit's primary shield. Instead of suffering operational lag, the system utilizes the sudden weight reduction to re-route all auxiliary power to kinetic thrusters and melee actuators, transitioning the unit into a permanent high-mobility assault state.

INTEGRATED ACTIVATION LOGIC
  • Shield Break Stance Mastery: Nullifies all knockback reactions and stiffness upon shield loss.
  • Mobile Melee Program LV1: Enables high-speed dash attacks while wielding melee weaponry during boosting.
  • Maneuver Armor LV2: Greatly reduces damage and stagger accumulation during high-speed maneuvers.
Stat / Ability Post-Shield Break Effect
Stagger Resistance Enhanced (Maneuver Armor LV2)
Melee Capability Dash Attack Unlocked
Damage Reduction Active during High-Speed Movement
Duration Permanent (Until Unit Destruction)

Strategic Operational Profile

The SBAS logic shifts the pilot's psychology from "protection" to "annihilation." By integrating Maneuver Armor LV2, the unit becomes nearly unstoppable by standard ranged fire while closing the distance. The addition of the Mobile Melee Program ensures that the first contact after losing the shield is a lethal, high-velocity strike.

⚠️ Operational Note: Since this system only activates after shield destruction, intentional shield-tanking or "forced purging" via enemy fire is a viable tactical choice to gain immediate access to superior melee aggression.