GBO2 Column: #019
Analysis of Raid Enhancements
Reflections on the game environment and the "missing piece" in Raid-type balancing. (Context: Early 2021)
The Paradox of Raid Difficulty
While three major enhancements successfully lowered the barrier to entry, the operational difficulty remains high. I believe the true resolution lies in a fourth, yet-to-be-implemented tweak: Durability.
Proposed vs. Implemented Tweaks
- Reduced thruster consumption during high-speed movement.
- Universal addition of the Assault Booster skill.
- Enhancements to Maneuver Armor LV2.
- [Pending] Defense increase when facing 3+ General types.
The Logic & Current Evaluation
Until a system to reduce damage taken from multiple disadvantageous enemies is implemented, the Raid-type's struggle will continue. Developers are moving to correct the stigma, but my final evaluation remains on hold.
Raid mains await the dawn of true tactical sustainability.