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Damage Recovery System

Damage Recovery System*
* : Faster reaction recovery time in case of damage. This effect reduces stun, heavy stun, and knockdown recovery time by 10%.


(Gundam: Battle Operation 2 Wiki : Strategy and Mechanics : Basic Mechanics : Wince, Stun, Stagger, Knockdown) 
I referred to this article.

Description: A skill that reduces the duration of the reaction that occurs when the target is hit. There are only three reaction effects: stun, heavy stun, and knockdown. The reduction effect is a 10% time saving.


Example: Stun effect end time is 2.4 seconds. The time available for dodge roll is 1.4 seconds after the occurrence. This skill shortens them respectively.




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