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GM Night Seeker II (Clan match reward)

Review Archive #009

I would like to give my impressions only from the information I gathered. "GM Night Seeker II" is set based on "GM Light Armor". So you can do almost the same as "GM Light Armor". The difference is that the MS level is 1, the weapon is less powerful than the "GM Light Armor" of the same cost, and the maximum value of "Parts Slots" is also lower. Instead, it has excellent maneuverability such as "Top Speed (HSM)", "Turning Speed" and "Thruster". In addition, we have acquired submachine gun type secondary weapons.

Another characteristic is that the "2-Barrel Beam Gun" can be equipped. This weapon can be equipped with a General-Type "GM Type-C" or a Support-Type "GM Sniper Custom", but it is not much preferred. The two units that can be equipped with this weapon have other optional weapons to prioritize. Moreover, it is difficult to use it effectively, and even if it can be used effectively, it is not evaluated. Isn't "New GM" evaluated even if this weapon is equipped? It is not true.

Since "2-Barrel Beam Gun" has high firepower but also high heat rate, it is essential to use secondary weapons to cover the time when it cannot be fired for operation (the reason why it is difficult to handle with GM Type-C). The "new GM" has a submachine gun, which can support raising the fire power and continuing attacks.

Also, the range of this weapon is short, so it is necessary to approach the enemy and it is easy to receive counterattacks such as melee attacks (the reason why it is difficult to handle with GM Sniper Custom). The "new GM" is a specialty because it has "Melee Strength" similar to "GM Light Armor".

The "new GM", which can barely satisfy both conditions, seems to be suitable.
Speaking of whether the "new GM" is the strongest at this cost, it is "no". However, it is a powerful unit and is attractive including the visuals.

Up to here for this time.


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